Gaming disability : disability perspectives on contemporary video games /
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Format: | eBook |
Language: | English |
Published: |
Routledge,
2023
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Series: | Routledge research in disability and media studies |
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Table of Contents:
- Introduction : gaming (and) disability / Katie Ellis, Tama Leaver, and Mike Kent -- A history of disability in video game character design / Jennifer Dalsen -- Dis/abling androids : gaming, posthumanism, and critical disability studies / Mark A. Castrodale -- Outliers as heroes : disability, representation, and inclusion in blizzard's overwatch / Kai-Ti Kao and Denise Woods -- The dis/ability of the Avatar : vulnerability versus the autonomous subject / Simon Ledder -- Crashing through capitalism : happy wheels, debilitation, and disability representation / Leanne Mcrae -- A missile to the face : scarred characters in mass effect / Gabriele Aroni -- Representations of ability in digital games / Diane Carr -- A spectrum of real : augmented reality and social scaffolding / Craig Smith and Heath Wild -- Towards inclusive game design / Patricia Da Silva Leite and Leonelo Dell Anhol Almeida -- The ultimate medium for people with disabilities? Re-centring the human in virtual reality visions of play, care, and empathy / Marisa Brandt, Mitchell Reddan, and Morgan Kiryakoza -- The sociological accessibility of gaming / Michael James Heron -- A life-course analysis of third-age digital game players in China / Chen Guo and Katie Ellis -- Gaming with blindness in audio virtual reality : making blindside / Mike Kent, Michael T. Astolfi, and Aaron Rasmussen -- A (dis-)abling gaming model for playful inclusion : playing (digital) games with persons with and without learning difficulties and dis/abilities / Gertraud Kremsner, Alexander Schmoelz, and Michelle Proyer -- Online games players in darkness : a study of the blind gaming community Tingyou / Huan Wu -- Pokémon go and urban accessibility / Kathryn Locke and Tama Leaver -- Crip twitchology : you're already one of us / Katie Ellis and Lachlan Howells -- Minecraft as an online playground : reframing play and games in a Minecraft community for autistic youth / Kathryn E. Ringland.